Martin Trappel
2008-07-14 12:00:17 UTC
Hi!
In omniORB docs chapter 12.1 (dynamic loading and unloading): "... which
is that normally nil object references are heap allocated, and only
deallocated when the ORB is destroyed. ..."
Does that mean that a long running program that never shuts down the orb
will 'leak' memory? Or is there just one nil object for each interface
or something alike?
cheers,
Martin
In omniORB docs chapter 12.1 (dynamic loading and unloading): "... which
is that normally nil object references are heap allocated, and only
deallocated when the ORB is destroyed. ..."
Does that mean that a long running program that never shuts down the orb
will 'leak' memory? Or is there just one nil object for each interface
or something alike?
cheers,
Martin